Jun 17, 2006, 12:45 AM // 00:45
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#1
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Lion's Arch Merchant
Join Date: Dec 2005
Guild: on the search for 1...pm if u need
Profession: E/Me
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idea for boon prot
ive been playing w/ boon prot for awhile now, an i love the build. recently i have had trouble comming up with an 8th skill to carry, so this is what i cam up with
Divine: 12+3+1
Protection: 8+1
inspiriation: 10
skills
MoR {E}
RoF
Guardian
Inspired Hex
CoP
Boon
Mend Ailment
Draw Conditions
i know usually the 8th skill is usually SoD, but i found it rarely helped me or my team. so i decided to brg draw conditions. my main reason for it was that both mend condition, and ailment took a heavy beating when Anet "fixed" them, and 5 seconds is way to long, espically when you playing a degen build w/ condition spammers. The only time this is used is if mend ailment is still recharging. you can use CoP, and recast MoR. also this skill has a recharge of 2 seconds, so if u need to use it fast, you can.
just tell me what you think of this new direction, if someone hasnt already used this idea. please tell me if i should correct anything too, please.
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Jun 17, 2006, 01:17 AM // 01:17
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#2
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Re:tired
Join Date: Nov 2005
Profession: W/
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Protective Spirit in GvG, Signet of Devotion in RA/TA.
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Jun 17, 2006, 03:54 AM // 03:54
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#3
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Lion's Arch Merchant
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Just like to add that Mend Condition is still only a 2 second recharge, it didn't get nerfed into stupidity like Mend Ailment.
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Jun 17, 2006, 01:48 PM // 13:48
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#4
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Ascalonian Squire
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I'm partial to revealed hex, at least in RA and sometimes in TA. It hurts to see two unused slots if the other team has no hexes but altogether, it works pretty well.
--cranky
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Jun 19, 2006, 07:45 PM // 19:45
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#5
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No power in the verse
Join Date: Sep 2005
Location: San Francisco, CA
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Idiot Savants used to use the mend ailment/draw conditions/drain enchant/mantra of recall combo on their two boon prots back when mend ailment was a 2 second recharge. At that time, though, the meta was so different that they did not even carry a single hex removal skill in their entire GvG build (1/2 length hex duration HoD helms were still around).
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Jun 20, 2006, 07:02 AM // 07:02
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#6
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Lion's Arch Merchant
Join Date: Apr 2006
Location: The Netherlands
Guild: Lightning Strikes Twice
Profession: Mo/
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Quote:
Originally Posted by NightOwl
Just like to add that Mend Condition is still only a 2 second recharge, it didn't get nerfed into stupidity like Mend Ailment.
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But with draw conditions (as in his build) I think the self-removal of ailment would be a better idea...
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Jun 20, 2006, 09:01 AM // 09:01
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#7
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Re:tired
Join Date: Nov 2005
Profession: W/
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Quote:
Originally Posted by sir lockt
But with draw conditions (as in his build) I think the self-removal of ailment would be a better idea...
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I think he was suggesting it as an alternative for Draw, not Ailment.
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Jun 20, 2006, 09:33 AM // 09:33
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#8
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Lion's Arch Merchant
Join Date: Apr 2006
Location: The Netherlands
Guild: Lightning Strikes Twice
Profession: Mo/
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Quote:
it didn't get nerfed into stupidity like Mend Ailment.
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Quote:
Originally Posted by JR
I think he was suggesting it as an alternative for Draw, not Ailment.
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Dont think so.. but it might be
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